This is a red letter day for the MUD I've been working on forever. Today, I have finished implementing and testing a map function. A map is generated based on a radius around the player's current location. Optionally, and by default, the map will also have a context-sensitive key explaining the surrounding terrain. But a picture is worth a thousand words…

And here is a second example:

So there are 2,000 words for you. I'm totally excited! The World Map I have is 180x90, which comes out to 16,200 "rooms" in the world. Each zone, like the world, lives in a directory, and can contain an optional map, map key, weather map, and weather map key. There is another subdirectory for all the room save files that make up the zone.
- Wow! Lightning and loud thunder in the morning! #
- Working on my MUD again this morning. I wonder if it would compile on a Mac? #moonfruit help me out here, guys! #
- Modified exit code to support zones now. #mud #
- Playing liar's dice for the last 3 hours. Can't stop! #
- Still up playing Liar's Dice #
- Just picked up the @sjgames Munchkin counter iPhone app. Awesome! #munchkin #
- Rounding up some players for Liar's Dice at lunchtime in the office... #
- Still at work. Winding down, it's been a long day. #
- Visiting with my uncle at the hospital #
- Debugging a real nasty problem in some program code. #
- Two problems: a parent constructor was not being called ina derived object's constructor's initialization list #
- Second problem was a memory issue. Doing final testing and code review now. Ugly problem... #
- Problem is fixed now. Going through logfiles and repairing database entries by hand. Yes, it sucks. #
- Tough day at work today. It was very busy. No idea how long it will take to decompress at home. #
- Haha! "Bacon is Meat Candy" : http://www.cvwine.com/TshirtDesign.html #
- Totally got My wife with the joke: how do you get an elephant out of a Safeway store? #
- Answer: take the "s" out of safe and the "f" out of way #
- Still in cleanup mode from yesterday's issues. Thank goodness I wrote a good logging system to start with... #
- Development staff meeting imminent. Work will cease, but this isn't always a bad thing #
- Resyncing source code in Perforce. It's been a while. Literally thousands of files are being moved right now. #
- Lorien's waiting for a ride home. Wow sync just finished good timing. Later! #
- In-laws are taking their grandkids to Skippers for dinner. They also needed Lorien's car because they don't have room for all the car seats. #
- The kids' parents are in Indonesia this week. I elected to stay home and unwind. #
- As much as I dig fish and chips (it's all I eat when I visit London!), it's SKIPPER'S! That doesn't count! #
- Late evening programming. Nothing like it. Working on MUD code and unique room names. #mud #
- Love and Rockets came up on my music playlist. Haven't listened to them in FOREVER! #
- Dug up two new sourdough recipes on the 'net and mixed them up. My starter is a slow riser, so I'll bake them tomorrow night. Stay tuned! #
- Both new AND old Depeche Mode came up on random. Feels like the 80's, except cooler. #
- Hehe. The Cure is on now. Okay, so most of my music is from the 80s I guess. Sue me. #
- Well, my vocal music collection is largely 80's. I have tons of Irish trad music with almost no vocals. It's largely non-80's. #
- Having some trouble getting C++ STL reverse iterators implemented. I think it's because I'm not understanding some important piece of info #
- It would have been real nice to sleep later this morning... #
- I have been corrected in my use of reverse_iterator. In fact, I was instructed not to use them in this fashion
# - Working on some decryption software for the office. #
- Upgraded WordPress to 2.8.1 today. It was simple, just like every other upgrade. #
- It's quitting time! #
- Hey I'm using the crosswalk here! #1stdraftmovielines #
- Ladies and Gentlemen, boys and girls. Pop Goes the World by Men Without Hats! #
- Iterator issue resolved. On to a file loading issue. #mud #
- Man this sourdough bread is starting to smell good! #
- File loading issue conquered. Now I only have to worry about how long it takes to read 16,200 data files into memory. Hint: not fast! #
- Current MUD server with 180x90 world map loaded consumes 43728kb of memory. Not bad, really! #mud #
- Bread No. 1 is good. A little too sweet for me. I think the sugar kills the sourdough flavor. Lorien will probably love it. #
- Bread #1 crust is excellent. Inside is fluffy and light. Just a bit too sweet for me. #
- Sourdough No.2 has better flavor, thicker crust, but cracked a lot. Could be that it didn't rise in a pan the 2nd time #
- Kicked the old Room Daemon to the curb in favor of a new, shiny, Zone Daemon to run the MUD. #mud #
- The old room code is gone. New zone daemon is loading 16,200 rooms. Working beautifully. I'm very happy right now. #mud #
- Haven't finished level 3 at #gdcu yet, need to catch up. Good thing the weekend is coming up. #
- Working on some server-side code. Wish the day was already over. #
- Twitter is telling me I should use a newer version of Firefox. But I like my browsers a little older and more experienced.. #
- Thinking about removing the "I": http://yfrog.com/eovhij #
- Wrapping up the day. It's been long. Wish it went by faster. #
- Pulled over to try to coordinate tonight's activities before I drive somewhere I don't need to go #
- Thinking about a design for #gdcu level 4. #
- Working on exit code loading, saving, and auto-generating. #mud #
- I like watching anime, but I have to say it: most of their music SUCKS OUT LOUD. Bleach just started. Shut off TV so I didn't have to listen #
- Currently debugging the loading end of the exit code. Got an error somewhere returning empty strings instead of data #
- Stupid neighbors letting their kids yell and scream in their back yard. Called the police on them. They've got it coming. #
- All exit code is working. Had to take a break for a while and read some Alastair Reynolds. Next up: add map display command. #mud #