Getting Closer
Posted in Hobbies
First watch, 5 bells (10:57 pm)

OpenGL-rendered majiang tile with chamfered edges

As you can see, I've got the texture mapping applied correctly now. I started writing a camera class to handle the viewport, frustum, and orientation but it's not quite usable yet. I also have to create some real images to use, and not just the placeholder 9-wan image that is being distorted.

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