Today is Laura's birthday. I met her at college in 1994, which seems like a lifetime ago. She lives in Sweden and has two lovely children now. Happy birthday, Laura!
I had a lot of quiet spare time at home today, so I thought I'd work on my OpenGL Majiang program. Here's where I'm at:

Today I added multisampling to get rid of the worst of the aliasing, I computed all the surface normals and added diffuse and ambient lighting, and set up the specular and shininess attributes of the different materials I use.
I've also been working on some new textures, so when I get around to rendering the whole game I'll have a good bunch of images to mix things up. It took me a couple of hours to track down some old Chinese fonts, toss out the bad ones, and create new images for the tiles. I'll save the rest of the work for next week.
