I’ve been working on my SMA/MULE project a little more this evening, and figured out how to do animations. It works quite well, but I’m not quite sure which way of drawing the frames on the screen is the best.
You can either have one giant QPainter that handles all the frames for all the tiles, or each tile can handle drawing itself and have its own QPainter. My question is where is the worst overhead? Is it worse to make a 45 different QPainters, or to have one that is constantly redrawing? I’m talking 15 frames times and least 90 images here. Any thoughts?