Anyone Remember M.U.L.E.?
Posted in Code
Last dog watch, 8 bells (8:06 pm)

I played the heck out of this game called M.U.L.E. back in they heyday of the Commodore 64. There have been a few “tributes” to it, but I haven’t found any good substitute for the original version played on a C64 emulator (yuck!).

So in the DIY spirit, I’ve decided to make my own:
SMA, a M.U.L.E. clone

And come on, you can’t beat the name I picked out…

Hopefully this goes a bit faster than my other code projects (I never give up on them, just stop working on them for an unspecified amount of time).

A friend of mine is great at doing graphics, and he digs the game, too. I’ll do the back-end work for clients (in Qt for cross-platform playability), and write an Internet server, something nobody’s ever gotten around to.

This is in the very early prototype phase with only placeholder graphics and a very rudimentary interface (I just learned how to do this stuff in Qt!). I’ll publish more updates as they become available.


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